Sale!

3D Voxel Coloring

49 9

SKU: P2018F231 Category:

Description

Voxel coloring is a technique used to create a photorealistic 3D scene reconstruction from a fairly sparse set of images without computing image correspondences.  It works by discretizing the 3D scene into small volume elements, called voxels, and reprojecting each voxel one-by-one back onto the image set.  Voxels that reproject onto a set of pixels with low color variance are colored accordingly, while voxels that reproject onto a set of pixels with high color variance remain uncolored.  A sweep of the entire scene volume yields a reconstruction of that scene.

The 3D voxel coloring algorithm available here is implemented in MATLAB.  The images below depict a 3D reconstruction it created from a set of 20 input images.

Reference

3D World Editor in Simulink

 

Arduino code for movement assistance system for extravehicular spacesuit gloves

 

Reviews

There are no reviews yet.

Be the first to review “3D Voxel Coloring”

Your email address will not be published. Required fields are marked *